If I didn’t know any better, it seemed like a school/fighting manhwa; Yena’s design reminds me of Wonyoung from Ive, and though I haven’t read it yet, there are some angles of the characters that reminds me of the genre I mentioned like Lookism, further cemented when they mentioned the name Daniel ( ̄∇ ̄") I just find these reminders funny to me haha
SPOILER-ish
Story-wise, it’s actually an interesting take of having the zombie apocalypse similar to that of a game. It explains that spark of bravery or being bold because of the familiarity (and of course, survival). I also liked that there were little to no time skips; we actually get to see them in their journey. It’s also interesting to see their unique quirks and how contributes to their survival - sensitivity to smell is like a radar, familiarity of the game helps with knowing and how to fight special variants, overall capability to survive.
I’m liking it so far (๑•ㅂ•)و✧ I like the dynamic of the trio, too. They better live lah Σ(っ°Д °;)っ
If I didn’t know any better, it seemed like a school/fighting manhwa; Yena’s design reminds me of Wonyoung from Ive, and though I haven’t read it yet, there are some angles of the characters that reminds me of the genre I mentioned like Lookism, further cemented when they mentioned the name Daniel ( ̄∇ ̄") I just find these reminders funny to me haha
SPOILER-ish
Story-wise, it’s actually an interesting take of having the zombie apocalypse similar to that of a game. It explains that spark of bravery or being bold because of the familiarity (and of course, survival). I also liked that there were little to no time skips; we actually get to see them in their journey. It’s also interesting to see their unique quirks and how contributes to their survival - sensitivity to smell is like a radar, familiarity of the game helps with knowing and how to fight special variants, overall capability to survive.
I’m liking it so far (๑•ㅂ•)و✧ I like the dynamic of the trio, too. They better live lah Σ(っ°Д °;)っ