Pros: consistent writing and flow until the end, nothing felt super rushed, every character was well thought out, good art (although it changed slightly from the second half of the story)
I thought the container concept was neat, that everything in this world is somehow a part from you or has your influence. So rather than putting her as a God, she's a whole another thing instead.
Cons: the first time Nocturn asked her to confess and she decided to lie (that she's just a normal person) even when he already laid down all his cards and said he could tell people's emotion. And she kept the guilt until the very end. Girl idk don't you think honesty is deserved when you respect someone you love?? Choosing to lie when you know he could tell is just like a slap on the face.
She also made some decisions I thought was unwise sometimes, like reaching out to strangers (the guild and then Heinrich) to decipher your husband's disease. Isn't that dangerous? What if they withheld the info and use it against you instead?
Some things can be better explained, like what was Irene doing at the palace in the first place? Why did the holy powers suddenly got vanished? What would became of the holy nation then?
I thought the villain endings was anticlimactic. All the built up and foreshadowing were useless. Remarque said he collected all this dark energy for years and all it could do is just conjure illusion? And Laria just need to hug the illusion for 5 mins and poof! Case solved!
Finally: it irritates me how Laria was always so powerless at the most critical moments, like when she got abducted by the emperor or when she got easily baited by Remarque. I know it's so that the plot could advance, but everytime she'll always so confused and don't know what to do. And I get it, her strength is not in the physical department, but she really had nothing to work with the whole time. Even with the fact that she's the og author.
Pros: consistent writing and flow until the end, nothing felt super rushed, every character was well thought out, good art (although it changed slightly from the second half of the story)
I thought the container concept was neat, that everything in this world is somehow a part from you or has your influence. So rather than putting her as a God, she's a whole another thing instead.
Cons: the first time Nocturn asked her to confess and she decided to lie (that she's just a normal person) even when he already laid down all his cards and said he could tell people's emotion. And she kept the guilt until the very end. Girl idk don't you think honesty is deserved when you respect someone you love?? Choosing to lie when you know he could tell is just like a slap on the face.
She also made some decisions I thought was unwise sometimes, like reaching out to strangers (the guild and then Heinrich) to decipher your husband's disease. Isn't that dangerous? What if they withheld the info and use it against you instead?
Some things can be better explained, like what was Irene doing at the palace in the first place? Why did the holy powers suddenly got vanished? What would became of the holy nation then?
I thought the villain endings was anticlimactic. All the built up and foreshadowing were useless. Remarque said he collected all this dark energy for years and all it could do is just conjure illusion? And Laria just need to hug the illusion for 5 mins and poof! Case solved!
Finally: it irritates me how Laria was always so powerless at the most critical moments, like when she got abducted by the emperor or when she got easily baited by Remarque. I know it's so that the plot could advance, but everytime she'll always so confused and don't know what to do. And I get it, her strength is not in the physical department, but she really had nothing to work with the whole time. Even with the fact that she's the og author.