Ok, I have been thinking about this for a while... What if the game has a rule where a npc can escape but in exchange a player has to take their place? Like always there must be, for example, 10 npcs, so if one (two, or more) is gone, in return, someone must stay. What if Bada was in a previous team but he was betrayed (maybe their group also used a npc to escape the game, and that npc escaped with them)? What if there are more "npcs" who are actually former players? Anyway, don't mind me, I'm just rambling ^^'.
Ok, I have been thinking about this for a while... What if the game has a rule where a npc can escape but in exchange a player has to take their place? Like always there must be, for example, 10 npcs, so if one (two, or more) is gone, in return, someone must stay. What if Bada was in a previous team but he was betrayed (maybe their group also used a npc to escape the game, and that npc escaped with them)? What if there are more "npcs" who are actually former players?
Anyway, don't mind me, I'm just rambling ^^'.